Monday, 30 July 2012

WEEK 2 - Post-Modernism - Ai Weiwei and Banksy.


Week 2 - Post-Modernism - Ai Weiwei and Banksy.

 POST-MODERNISM


This week's ALVC tutorial covers Post-Modernism. Use the ALVC texts and definitions from the internet to define the term and answer the following questions;

1. Define Post-Modernism using 8-10 bullet points that include short quotes.
        
  • Pluralism-“Let me first say that I believe postmodernism represents an important virtue. This virtue is pluralism.” 
  • · Contingency-“Reality does not determine language, language determines reality.” This position may be called linguistic idealism, a radical and quite bizarre idea that language constructs reality.” 
  • · Deconstuctive-“Deconstructive postmodernism seeks to overcome the modern worldwide, and the assumptions that sustain it, through what appears to be an anti-worldwideview.” 
  • · Relativism-“Postmodernism is associated with relativism. Relativism is the idea that “anything goes.” 
  • · Rejection of modernist thinking-“Postmodernism rejects “reason, the notion of truth, the belief in the perfectibility of man, and the idea that we could create a better, if not perfect, society
  • Magical realism-“Arguably magical realism is the introduction of fantastic or impossible elements into a narrative that is otherwise normal. Magical realist novels may include dreams taking place during normal life, the return of previously deceased characters, extremely complicated plots, wild shifts in time, and myths and fairy tales becoming part of the narrative.”
  • Intertextuality-“The intertextuality of certain works of postmodern fiction, the dependence on literature that has been created earlier, attempts to comment on the situation in which both literature and society found themselves in the second half of the 20th century”
  • · Technoculture and hyperreality-“In his essay of the same name, Frederic Jameson called postmodernism the “cultural logic of late capitalism.” According to his logic, society has moved beyond capitalism into the information age, in which we are constantly bombarded with advertisements, videos, and product placement. Many postmodern authors reflect this in their work by inventing products that mirror actual advertisements, or by placing their characters in situations in which they cannot escape technology.




2. Use a quote by Witcombe (2000) to define the Post-Modern artist.(page 24)
“The post-modern artist is “reflexive” in that he/she is self-aware and consciously involved in a process of thinking about him/herself and society in a deconstructive manner, “damasking” pretentions, becoming aware of his/her cultural self in history, and accelerating the process of self-consciousness.”

3. Use the table on pages 47 and 48 in your ALVC handbook to summarize the list of the features of Post-Modernity.
From studying the table on page 47-48 on the resources, what I could understand in my own sense about what post modernism is that first off it is considered a rival reaction that challenges that idea of modernity. while the idea of modernism focuses on kind of more of a utopian ideas, where it combines traditional belief and teachings into more contemporary thoughts in one unity, post modern focus on the opposite in terms of disunity as well as the ultimate idea in pluralism (a idea where there is more than one kinds of things/reality that exist at the same time). so this idea allows two or more ideas and purpose to exist without have to be related together, allowing many belief and theories to happen. This allows art to exist in almost anything, and depending on the individual views it can be limitless, allowing many ideas to exist in one space without each having to connect to one another. So as Saugstad, A said, there is “No Grand Narrative” it is open to all.

Use this summary to answer the next two questions.

4. Research Chinese artist Ai Weiwei's 'Han Dynasty Urn with Coca-Cola logo'(1994)
in order to say what features of the work could be considered Post-Modern.
For the work of Contemporary Chinese artist Al Weiwei, I believed that his work," Hans Dynasty Um with Coca-Cola Logo (1994)" does show features of post modern ideas, both in a commons themes of the idea as well as a personal belief to the artist, as most of his work challenges the values of Chinese society in their belief of China's communism structure, as well as his government stands in democracy and human rights. For the physical aspects the urn obviously even in current times represents the rich historical aspects of specific to china, while the coca-cola, an America brand is widely recognized throughout the world as a current popular symbol and culture. their mixture in both time and culture is a obvious relation to post modernism as it symbolize the relation between their tradition and history, ignoring the rules and ideas places on modernism and embracing the post modern idea of pluralism, where it doesn’t need to relate, just exist, as the placing of a coca cola brand in an ancient Chinese relic could have been very offensive to the Chinese, as it is implying the idea of foreign invasion due to the American, if not international standing of the brand, therefore corrupting their cultural and historical aspects of china, which all relates to how they fit in to the post modern belief of values are being both challenge if not subjective.

'Han Dynasty Urn with Coca-Cola logo'(1994), Ai Weiwei


Ai Weiwei dropping a Han Dynast Urn.
1.      Research British artist Banksy's street art, and analyze the following two works by the artist
to discuss how each work can be defined at Post-Modern.(Use your list from question 3.)

For the two works of British graffiti artist Banksy, I believe that each of the work shown can be considered as post modern as each of the work shows the mixture of two different ideas which would be mostly opposite to each other in both the aspects of time and culture, yet they are still present. He disguise each works in a humorous if not ironic style, while still open enough to show his view on society and politics in general. This is first show in his first work, the Flower Riot (2008) which portrays an angry rioter, but instead of throwing what should have been a dangerous home-made range weapon of some sort, like a Molotov, he is holding a bunch of colorful flowers which contradicts what he was supposed to hold. This idea would have helped show the theme of peace, and the display of antiwar, as the flower would have just scatter. this I believe is quite successful in relation to post modern as it uses two opposite style of art and combines them to help communication one idea, where the rioter, a common use of war and revolution, would lead the audience, then the flower would have symbolize the works true nature of peace. But this is only one obvious reason for it, as a post modern work, there is no straight answer, so there is more than one purpose for what it represents. For the second work named Los Angeles (2008) it shows a caveman holding a fast food tray with all the common "McDonald" meal. This work also shows an obvious relation of post modern based on the mixture of culture and era, where he is in way advertising that kind of fast food restaurant, so it has some relation to commercialism. This also helps in contradicting modernism because unlike modernism which is related to the current or present era, post modern is related to all style of era, so that anyone, even caveman could obtain fast food, or in some sense

'Flower Riot', Banksy

Los Angeles (2008), Banksy

http://dailyserving.com/2010/07/ai-weiwei-dropping-the-urn/
http://www.artlyst.com/articles/ai-weiwei-takes-on-coca-cola-in-new-london-exhibition
http://arthistoryresources.net/modernism/modpostmod.html
http://postmodernblog.tumblr.com/post/106532710/a-list-of-postmodern-characteristics
http://www.adelinotorres.com/filosofia/Postmodernism%C2%A0%C2%A0%20What%20is%20it,%20and%20What%20is%20Wrong%20With%20It.htm
http://arthistoryresources.net/modernism/modpostmod.html

Monday, 23 July 2012

WEEK 1- Nathalie Djurberg's 'Claymations'.


Nathalie Djurberg's 'Claymations'. 

Swedish artist Nathalie Djurberg's intricately constructed claymation films are both terrifyingly disturbing and artlessly sweet.

The new works created for the Venice Biennale explore a surrealistic Garden of Eden in which all that is natural goes awry.

She exposes the innate fear of what is not understood and confronts viewers with the complexity of emotions.

Nathalie Djurberg was awarded the silver lion for a promising young artist at the Venice
Art Biennale 09.
(http://www.designboom.com/weblog/cat/10/view/6886/nathalie-djurberg)


'Experiment' (2009) Venice Biennale
  

Research Djurberg's work in order to answer the following questions;

1.    What do you understand by the word 'claymation'?
Claymation, a general term used for Clay Animations, is one of the many forms of stop motion animations that use clay as its medium. The term being coined by its creator, Will Vinton, the technique behind it is similar to any form of traditional stop motion, where the object (which could be of anything) is slowly moved between each individual photographed frame to help create a convincing illusion of movement when the frames are being played in a continuous sequence. Clay motion uses that same style but uses clay (specifically Plasticine or any form of moldable material) as its animated piece for character and background.


2.    What is meant by the term 'surrealistic Garden of Eden'? and 'all that is natural goes awry'?
The term “Surrealistic Garden of Eden” is made out of two meanings. surrealistic, relating to the idea of surrealism (a cultural movement/style from the 20th century  that uses subconscious imagery to create art without the intention of reason or comprehension), focuses the idea of having a dreamlike state or quality, and for that itself uses the similar idea of surrealism to help question the image for what it actually is. While the Garden of Eden, a famous story from the old testament of the Christian bible, tells of how god had forbidden the first humans, Adam and Eve, to eat the apple form the tree of knowledge during their stay in the garden of god, but disobey, therefore gaining knowledge and reason, so they were banished forever. Being the opposite of surrealism, this term focus on the ideas reason and logic, and so their combinations help show the kind of twisted if not distorted idea that she has portray, and how they would be opposite from how the garden was meant to look.
As for “All that is natural goes awry”, the term Awry means "in a turned or twisted position or direction", while the previous words, which most likely symbolize the idea of living and just being "normal" these terms together most likely give use the meaning that all things in life are not always real or what they seem and that they could sometimes end up wrong or bad, even death.


3.    What are the 'complexity of emotions' that Djurberg confronts us with?
The different kinds of emotion that she tries to convey in her work are of what we consider as "negative emotions". While we naturally view flowers as beautiful and pretty in normal condition, the works she portrays in her piece “Towering Clay Flowers" shows the obvious, negative emotion of anger, pain, fear, sadness, and sometimes pleasure and even death. They are portrayed in her work mainly to help confront us of the different kinds of perspective that exist within the object which are not just shown with the ones we obviously see. Where her piece help confront viewers with complex emotions both "terrifying and artistic" in some way and never end with just one view.


4.    How does Djurberg play with the ideas of children's stories, and innocence in some of her work?
Djurberg work helps show a more negative and more disturbing side of these children stories compared to their sweet and innocence setting which they are normally shown, to help show more of their original meanings to their work by viewing it in a way that has never been shown before. And their focus on seeing it in a darker and scarier side then how we were original shown through these works, helps show more beyond of what it means than what it says.  So she’s helping us give more of these different perspectives of children’s stories through her work to help open it even more in comparison to how they were originally shown.


5.    There is a current fascination by some designers with turning the innocent and sweet into something disturbing. Why do you think this has come about?

I think that in this more current era, designers are just trying out new things and just exploring these new ideas to experiment within the industry. but just like the work of Nathalie Djurberg, I believe that they are trying to show more of a darker side of what we original established as good or sweet, and just to switch them around to help experience a newer side that was never through possible, and in truth help us understand the many different sides of the same setting or story and object, in order to know more then what we knew then, toward what we could know now.


6.    In your opinion, why do you think Djurberg's work is so interesting that it was chosen for the Venice Biennale?
For my opinion, her work was most likely chosen based on her new form of style and movement which were clearly different from what artist are doing. But another reason which we have show throughout this blog is her theme, of different perspectives and view of an idea or thing as a whole rather than of from one area, and to show it in her work so interestingly that it makes the audience fascinated and helps in understand her piece.
7. Add some of your own personal comments on her work. 
What I also like about her work was her approach in the use of changing the traditional ideas of sweet and innocence, into something that is dark and disturbing, which plays very well in relation to her ideas, it help remind me of some of the other ideas, including a game which also explores this kind of idea. Know as Alice Madness returns, it focus on the aftermath of the famous Alice in wonderland, shows a darker side of the little girl following her parents death, and show the famous world of wonderland in a far more darker, gorier, and most disturbing place that it has ever taken for a game, so the idea is no different, making me find it both interesting yet disturbed at the same time, which I believe is what the artist what us to experiences.



http://www.bibleinterp.com/articles/eden357918.shtml
http://www.guardian.co.uk/artanddesign/2011/aug/25/artist-nathalie-djurberg
http://www.merriam-webster.com/dictionary/awry
http://www.merriam-webster.com/dictionary/surrealistic
http://www.surrealism.org/
http://www.trendhunter.com/trends/nathalie-djurberg
http://www.wisegeek.com/what-is-claymation.htm